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Version: 2.3.1

MRTK2 Integration

NRSDK 1.9.3 & MRTK 2.8.0 Integration with Sample Projects

Overview

This github repo (https://github.com/nreal-ai/NRSDK-MRTK) contains extension that adds compatibility for NRSDK, including hand tracking and controller support, to Microsoft's open source Mixed Reality Toolkit (MRTK) for Unity.

It also contains two open-source sample apps from Microsoft's Mixed Reality Design Labs - Hand Tracking Hub (originally as MRTK examples hub and Surfaces (https://github.com/microsoft/MRDL_Unity_Surfaces), which demonstrates NRSDK's hand tracking algorithmic capabilities with MRTK's input system.

Required Environments:

  • Unity 2020.3.X
  • MRTK 2.8.0
  • NRSDK 1.9.3

Examples and Scene Settings

This repo includes two projects, each containing several pre-configured scenes:

  • Assets/HandTrackingDemo
    • HandTrackingHub (Manager scene)
    • HandTrackingHubMainMenu
    • Clipping
    • ColorPicker
    • Dock
    • HandInteraction
    • HandMenu
    • HandMenuLayout
    • Joystick
    • NonNativeKeyboard
    • PressableButton
    • ScrollingObjectCollection
  • Assets/Surfaces
    • StartupScene (Manager scene)
    • Bubble
    • Ephemeral
    • Flock
    • Goop
    • Growbies
    • Lava
    • Lighting
    • Volume
    • Xylophone

These scenes do not require additional configuration and serve as a blueprint for XREAL's MRTK integration, while HandTrackingHub and StartupScene work as manager scene (configured via MRTK's Scene System) of each project respectively.

Features

This following MRTK Features are supported:

Supported Features in MRTK

  • Hand Tracking
  • Hand Meshing
  • Hand Skeleton / Gestures
  • XREAL Phone Controller
  • Gaze Input (aka Eye Tracking)