MRTK2 Integration
NRSDK 1.9.3 & MRTK 2.8.0 Integration with Sample Projects
Overview
This github repo (https://github.com/nreal-ai/NRSDK-MRTK) contains extension that adds compatibility for NRSDK, including hand tracking and controller support, to Microsoft's open source Mixed Reality Toolkit (MRTK) for Unity.
It also contains two open-source sample apps from Microsoft's Mixed Reality Design Labs - Hand Tracking Hub (originally as MRTK examples hub and Surfaces (https://github.com/microsoft/MRDL_Unity_Surfaces), which demonstrates NRSDK's hand tracking algorithmic capabilities with MRTK's input system.
Required Environments:
- Unity 2020.3.X
- MRTK 2.8.0
- NRSDK 1.9.3
Examples and Scene Settings
This repo includes two projects, each containing several pre-configured scenes:
- Assets/HandTrackingDemo
- HandTrackingHub (Manager scene)
- HandTrackingHubMainMenu
- Clipping
- ColorPicker
- Dock
- HandInteraction
- HandMenu
- HandMenuLayout
- Joystick
- NonNativeKeyboard
- PressableButton
- ScrollingObjectCollection
- Assets/Surfaces
- StartupScene (Manager scene)
- Bubble
- Ephemeral
- Flock
- Goop
- Growbies
- Lava
- Lighting
- Volume
- Xylophone
These scenes do not require additional configuration and serve as a blueprint for XREAL's MRTK integration, while HandTrackingHub and StartupScene work as manager scene (configured via MRTK's Scene System) of each project respectively.
Features
This following MRTK Features are supported:
Supported Features in MRTK
- Hand Tracking
- Hand Meshing
- Hand Skeleton / Gestures
- XREAL Phone Controller
- Gaze Input (aka Eye Tracking)